AI Insights · Timothy · January 2025
Top 5 2D Anime Games Performance in Australia, Q4 2024
Explore the trends in downloads, revenue, and active users for the top 2D anime games in Australia during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, the top 2D anime games on a unified platform in Australia showcased varied performance patterns. Here's a closer look at the trends for these popular titles, with data provided by Sensor Tower.
Hero Wars: Alliance Fantasy saw a fluctuating revenue pattern, with weekly earnings peaking at around $54.3K at the beginning of October, then stabilizing between $23K and $36K through the rest of the quarter. Downloads started at approximately 2.4K in early October, dropping mid-quarter, but ended the year at 2.3K. Active users remained steady, ranging from 10.2K to 12.7K.
DRAGON BALL Z DOKKAN BATTLE experienced significant revenue spikes, notably reaching $52.3K in the final week of December. Downloads remained consistent, averaging around 600 weekly. Active users showed a slight decline from 9.3K to 7.9K.
Fate/Grand Order (English) had a remarkable revenue increase, culminating at $74K in the last week of December. Downloads were low but saw an uptick to 378 by the end of the year. Active users ranged between 3.8K and 4.5K, showing a slight increase towards the end.
Legend of Mushroom showed varying revenue, peaking at $40.2K in early October, then decreasing to around $18.1K by year-end. Downloads notably increased throughout the quarter, reaching over 16K in late December. The game maintained a strong active user base, rising from 43.1K to a peak of 91K.
Arknights experienced a significant revenue peak of $72K in late October, but generally ranged from $7.8K to $18.5K. Downloads were modest and stable at around 200 weekly. Active users hovered close to 750 throughout the quarter.
For more detailed insights and data, visit Sensor Tower's platform.